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Game-based Learning Applications: CPR Training

The American Heart Association reports that more than 350,000 out-of-hospital cardiac arrests occur each year in the United States, with a mere 12% of afflicted individuals surviving such an event. While survival rates are dramatically increased for those who receive immediate CPR attention from a bystander, the fact remains that less than 1 in 5 American adults has current training in CPR – an alarming statistic, particularly when one considers the fact that 66% of U.S. households contain families of two or more people.

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James LaPierre
Game-based Learning Applications: Hospital Hygiene

In the U.S. alone, an estimated 80,000 deaths occur each year as a result of healthcare-associated infections (HAI), according to the World Health Organization (WHO). That’s roughly 200 deaths per day, a figure which becomes even more grim when you consider the impact of HAI in developing areas of the world with limited access to vital sanitation resources. Simply put, those in healthcare professions should care about washing their hands, and doing so properly.

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James LaPierre
Designing Games & Saving Lives! An Interview with Matt Haselton

To celebrate the recent launch of the AppClinic series, we sat down with Matt Haselton, Game Designer at Filament Games and lead designer on Saving Lives!, AppClinic’s marquee CPR/AED learning game. We spoke with Matt about the inspiration behind the project and the particular advantages of delivering this kind of training content in a digital, mobile format.

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Brandon Pittser